Scooby-Doo and the gang are trapped in a video game. So they follow Scooby Snacks to the last level and they met the cyber gang who just look like them. So, the cyber gang decide to help the gang to defeat the phantom virus.
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This review is from: Scooby Doo and the Cyber Chase (DVD) Scooby Doo and the Cyber Chase - bought for my 6 yr old great granddaughter. She loves scooby doo. Not sure idf she has this one yet, ...will find out when she comes in town next time. Even if she does, she can keep it here and watch it when she's visiting. She can watch Scooby Doo over and over.
This movie was excellent! It was so good that I forgot to think about who the villain was.
This review is from: Scooby-Doo and the Cyber Chase (Snap Case) (DVD) this movie was very good. one of my favorites of the scooby doo series. =D
This movie's plot was actually quite original. Not cheesy likeScooby-Doo on Zombie Island.Basically, the gang meets up with Erik, an old friend working on a videogame about everyone's favorite meddling kids. However, an evil virusstrikes and the gang is sucked into the video game based on their oldmysteries.Although the levels seem to have nothing to do with the actuallymysteries from the series (with the exception being the final level),it's quite good! The B-52s rendition of the theme song is to die for(I'm a huge fan of the band, and that's half the reason I rented it.)and the other songs, notably Cyber Dream', are really great as well.The best scenes, though, were all from the final level. I'm not tellingwhat happens, but you'll be surprised! I definitely recommend this.
A 1969 show and the technology of video games make a great moviestarring the canine caper. In this film, they stop an evil guy who putsthe characters in different scenarios in a video game like world.The animation is very modern, which makes the characters look newer andstuff. However, it was really entertaining. The show, and the moviesare bit more entertaining then good looking or plotted out. This onehas a good plot.Overall, an 8.7, this was fun when I saw it on Cartoon Network (my mainsource for Scooby-Doo, of course) and it was great fun, Scooby fanswill enjoy it.
When Scooby and the gang are zapped in cyber land, they must finish all the levels in oder to go back in time.
Cross Neuromancer with In the Mouth of Madness, add a little bit of Tron, Terminator, and set it in the Scooby-Doo universe and you pretty much have the basis for Cyber Chase.The Mystery Inc. gang go visit a college friend who has made a video game based on their exploits. But instead of enjoying the novelty they are terrorized by an entity born of a computer virus who has entered the real world. The gang are beamed into their own video game (called Scooby-Doo and the Cyber Chase) and are forced to play through the levels in order to catch the virus (so to speak), eventually encountering their digital selves and digital versions of classic villains from the past. Sharp viewers will recognize Cyber-Shaggy's alternate costume from The 13 Ghosts of Scooby Doo: The Complete Series and Scooby-Doo and the Reluctant Werewolf.It's very clever, with loads of potential, most of which is not realized with the brisk run-time. At least you'll never get bored. It's certainly one of the most subversive and mind-bending Scooby adventures. A video game arcade featured towards the end of their titular Cyber Chase even features the Scooby-Doo and the Cyber Chase video game, thus making it self-referential meta-fiction within self-referential meta-fiction within self-referential fiction. Phew...get your head around that. And if that wasn't enough, it's the only Scooby-Doo animated feature to spawn its own real video game (for the PlayStation and Gameboy Advance), which would make that game self-referential fiction within...oh man, I'm getting dizzy.Smart and tightly-written, Cyber Chase's lack of scope is the only thing preventing it from being a classic.The Blu Ray looks great in 1.33:1 1080p, with colors so bright they literally pop off the screen. The sound is in DTS HD-MA, and there are a couple of minimal extras. Stay watching until the end of the credits for an extra scene.
Okay Scooby fans, this is the big one. Scooby-Doo and the Cyber Chaseis one of the more interesting of the newer Scooby movies, the PhantomVirus is cool and seeing some of the old villains in video game form iscool. The Tar Monster, the Gator Ghoul and old Iron Face are some of myfavorite of the old villains. The story works and the mystery iscompelling. But why couldn't they get Cassey Cassium to play Shaggy? Imiss him, as far as I'm concerned Cassey is Shaggy and anyone else is apoor imitation to greatness. But that's only a minor complaint forScooby-Fans, this is one you will want to add to your collection ofScooby-DVDs. Missing Scooby-Doo and is the Cyber Chase is aScooby-Don't. 9 STARS.
This review is from: Scooby-Doo and the Cyber Chase [VHS] (VHS Tape) My 5-year-old son adores this video! The Mystery Gang chases a computer virus through a video game, during which they meet the incarnations of themselves that I remember watching on TV when I was a child. The additional pieces where characters talk about their favorite parts of the adventure sparked several discussions with my son. Also, the sequence about how the film was made is fascinating. Excellent work!
This is a really great Scooby movie but my daughter is 2 & the beginning was a little slow for her & the characters were a little different then usual. Although this may not be best for the wee little ones if they like Scooby they should grow into it. It's really cute.
This was pretty cute and funny, really if I could have I would have given it 3.5 stars, but there's not half star rating here.All in all, it was well put together.. had the vein of fun from the old Scooby Doo cartoons I grew up on. The various worlds they visited during the adventure added to the story and kept you from getting bored of one scenario. I freely admit, I am more partial to the older ones.. they just seem a little more solid to me than the current ones, but overall I think this is good for kids to watch, they would have fun with it and learn a few things along the way.
My 2 year old has really gotten into Scooby-Doo. For her Birthday we got her every single Scooby Doo movie made on Vhs or DVD. This is defintley her favorite, we watch it once or twice every day. Very good and Cute movie.
This review is from: Scooby-Doo and the Cyber Chase [Blu-ray] (Blu-ray) My grandson really loves the movie. He is definitely a scooby doo fan. It is great for all ages. Thanks for getting it out so quickly.
I am a big Scooby Doo fan and I've seen a lot of Scooby Doo movies, but this one may be one of the best. I loved watching this movie. Scooby Doo and the gang get beemed into Eric's Scooby Doo computer game he just made. I think the last level of Eric's computer game was the best. Scooby Doo and the gang met their cyber doubles and some of the monsters from their past (The Creeper, Jaguaro, Gator Ghoul, The Tar Monster, and old Iron Face). I also liked the Roman Colosseum level where Scooby Doo and the gang fight old roman warriors while trying to tame a lion at the same time.
My criteria for Scooby shows are: the original gang, no Scrappy, no "real" monsters, and no real terror -- too silly and funny to be genuinely scary. That is, as much like the original series as possible. The biggest downfall of the new Scooby movies is that in every one at least some monsters are real, and some like "Witch's Ghost" and "Zombie Island" try to be genuinely scary. On that score, "Cyber Chase" is helped by the fact that most of the "real" monsters are "real" only inside the computer game. Given the real monsters, "Cyber Chase" gets my vote as the best (i.e. better than "Alien Invaders," "Witch's Ghost," and "Zombie Island" -- though "Alien Invaders" ranks second in my book). The movie is FUNNY, especially seeing the gang meet their "old" cyber-selves. Each member of the gang gets a chance to shine, which is nice. The music sequences are good: catchy tunes and funny. It's also fun to see the "old" gang drawn like in the original series without whites or pupils in their eyes.The movie is sort of a "Scooby Doo meets Tron", and the allusions to "Tron" are amusing.My 3 1/2 year old son loves Scooby Doo, and especially this movie. It's good enough that I don't mind watching it with him, and it's not scary so as frighten him, which is important to me.
Cross Neuromancer with In the Mouth of Madness, add a little bit ofTron, Terminator, and set it in the Scooby-Doo universe and you prettymuch have the basis for Cyber Chase.The Mystery Inc. gang go visit a college friend who has made a videogame based on their exploits. But instead of enjoying the novelty theyare terrorized by an entity born of a computer virus who has enteredthe real world. The gang are beamed into their own video game (calledScooby-Doo and the Cyber Chase) and are forced to play through thelevels in order to catch the virus (so to speak), eventuallyencountering their digital selves and digital versions of classicvillains from the past. Sharp viewers will recognize Cyber-Shaggy'salternate costume from the 13 Ghosts of Scooby-Doo and Scooby-Doo andthe Reluctant Werewolf.It's very clever, with loads of potential, most of which is notrealized with the brisk run-time. At least you'll never get bored. It'scertainly one of the most subversive and mind-bending Scoobyadventures. A video game arcade featured towards the end of theirtitular Cyber Chase even features the Scooby-Doo and the Cyber Chasevideo game, thus making it self-referential meta-fiction withinself-referential meta-fiction within self-referential fiction.Phew...get your head around that. And if that wasn't enough, it's theonly Scooby-Doo animated feature to spawn its own real video game (forthe PlayStation and Gameboy Advance), which would make that gameself-referential fiction within...oh man, I'm getting dizzy.Smart and tightly-written, Cyber Chase's lack of scope is the onlything preventing it from being a classic.
This review is from: Scooby Doo and the Cyber Chase (DVD) Scooby-Doo and the team take another case, but this time the team is forced to play a well developed game in cyberspace. Scoody-Doo and the team now has to aquire the Scooby Snacks to complete the level of the game. Each level porgressivily getting harder and more challenging. Scoody-Doo and the Cyber Chase is an action pact and most of all funny as all Scoody-Doo movies are. This movie is a must see for children and adults.Thank you and have fun,Patrick McCarty 38
If you follow my reviews, you know that I really liked "Zombie Island" and "Witch's Ghost" and "Pirates Ahoy." I felt "Aloha Scooby Doo" and "Where's My Mummy" were strong runner ups. I have some respect for "Loch Ness Monster." "Alien Invasion" and "Monster of Mexico" had their moments. Of all Scooby's movies, I like this one the least.Moving on, Scooby and the gang go to meet a friend at the university. After a somewhat tense moment with an uptight security guard, they meet their friend Eric, his friend Bill, and their professor. Eric and his friends at the school explain the existence of a phantom virus (that we already met). And we are told that someone must have created it. Many sparks of Scooby's former days are gone, and even the appetites of Scooby and Shaggy don't bring the laughs they once did.Well, Scooby and the gang get zapped into Eric's video game. While this may work for some, it doesn't work for me. (Perhaps I am too old school Scooby.) To be sure "Zombie Island" crossed the bounds of plausibility, but the difference is ZI, but the major difference is that ZI kept the story as plausible as possible for some time, and then gradually introduced the non plausible elements. It is often a challenge, but it can be done. (It just isn't in this 4th chapter.)On the plus side however, this enables the gang to go through a series of different adventures while we wonder who zapped them in. Sadly, another mistake is that it is SO OBVIOUS who zapped them in even on the 1st adventure. Call me a perfectionist, but they could have at least waited until the 2nd or 3rd level before they gave any clues. (Let alone an obvious one.) If we are willing to overlook this, we may find it interesting to see the gang go to the moon, Ancient Rome, etc.Eventually, they meet their cyber doubles (who look pretty much like their characters from the original episodes). They learn that they must defeat the phantom virus to exit the video game. I'll admit that it was nice to see some monsters from the past (including the Creeper and the Tar Monster). As we approach the end, it is somewhat anti climactic as even a fool would have known who created the virus.As I said, this movie is acceptable, but not great. Young children will probably like it, but the cutoff age may be surprisingly young. Thank goodness for better later efforts like "Legend of the Vampire," "Where's My Mummy?" and "Pirates Ahoy."
I was really impressed with "Scooby Doo On Zombie Island," "Scooby Doo and the Witch's Ghost," and "Scooby Doo Meets the Boo Brothers." Both "Scooby Doo On Zombie Island" and "Scooby Doo and the Witch's Ghost" showed strong writing, good scenery, chilling surprises, and generous amounts of terror. They also offered good misleads and made us nervous around the innocent characters, and made us completely relaxed (until the right time) around the characters who really were up to something. The clever humor in "Scooby Doo Meets the Boo Brothers" was non stop and the story did show some well thought out writing. Sadly, I can not say "Scooby Doo and the Cyber Chase" is one of Scooby's better movies. This movie gvae me the impression that it was simply made to make money. It really does not have the strong writing, chilling surprises, memorable soundtrack, or horror of "Zombie Island" or "The Witch's Ghost." Nor does it offer the non stop laughs of the "Boo Brothers." The whole situation is simply too implausible which immediately removes much potential horror. (Now to be sure "Zombie Island" and "The Witch's Ghost" passed the line of plausibility at times. But they had enough elements of reality for us to accept the events past plausibility.) With "Zombie Island" and "The Witch's Ghost," I really thought Scooby Doo was jumping to new levels of excitement and terror. Now, it seems that he is regressing back to previous levels. But then "Scooby Doo and the Cyber Chase" is not all bad either. It may be somewhat of a drawn out episode, but it does have its good points. Some animation is well done; there are some interesting moments in their dangerous game; and the final round of their game does have some memorable moments. It is also interesting to see how the members of the Scooby Gang would react to themselves. (Some originality is offered here. Alright.) This is certainly not a bad movie. But don't expect the same power of "Scooby Doo Meets the Boo Brothers," "Scooby Doo and the Witch's Ghost," or "Scooby Doo On Zombie Island."
I usually could solve the mysteries within 10 minutes. But this movie kept me guessing. It was really funny to see the characters more modernized in this, and what the retro counterparts looked like. The kids love it; they had asked to watch it twice this week. They can never get enough of Scooby, most of the DVDs related to this famous dog are close to being worn out.While this was a fun movie, the only complaint that I had about it was Shaggy's voice. I know it's not Casey Kasem, and it's too obvious. But once you get past that, it's not a problem. The other characters are voiced decently (they have had plenty of people voicing Velma and Daphne, but if they replaced Fred's voice, it would be a gaping hole--Frank Welker's voice is very key to the character). It's nice to know that some things don't change (like Fred being "all-ego"). But the idea of seeing him sans-ascot was pretty gutsy (that ridiculous red ascot MADE Fred in the original series!). Scooby-Doo sounded the same, and he was just as love-able as ever (I never liked the cartoon much until I was the live-action film, but I ALWAYS loved Scooby!!!). Velma, however, is still my favorite character--she's smart, and sometimes has great one-liners. Daphne, for once, isn't the damsel-in-distress---she's resourceful and smarter than her cyber-counterpart. Fred was pretty cool, and Shaggy, as always, is a scene-stealer, but he's Shaggy--he doesn't need a reason.Other than that this was a decent film--plenty of laughs, and lots of adventure. If you like vintage Scooby-Doo, then this movie might peak your interest. The animation is great-and just as colorful as the original! It's a cyber chase film definitely worth a look at.